A downloadable game for Windows, macOS, and Linux

Download NowName your own price

A puzzle game set in the clouds involving a six-sided die. It was created in one week for the PyWeek 27 challenge with the theme "Six". Inspired by the Cuboid game.

The game can be controlled using the arrow, enter and escape keys alone. The mouse can additionally be used to rotate the camera, and R resets the level.

The gameplay should be fairly straightforward; navigate the die to the green tile to advance to the next level. Certain tiles are marked with a die symbol; you can only land on them if your bottom face has the matching number. If you get stuck, press escape to go to the menu, and select "reset level" or "skip level", or go to the main menu and choose "select level".

If you complete a level within a certain preset number of moves, you can "star" the level, as indicated on the level select screen. Whether you have exceeded the number of moves to star a level is indicated by the star icon in the top right turning from solid to outlined.

It is also possible to use a game controller, however not every control is mapped yet (it's not yet possible to operate the level selector or the camera with gamepad).

StatusPrototype
PlatformsWindows, macOS, Linux
Release date Mar 30, 2019
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorsrdb, sennoma
GenrePuzzle
Tagspanda3d, python, pyweek
Average sessionA few seconds
InputsKeyboard, Mouse, Gamepad (any)

Download

Download NowName your own price

Click download now to get access to the following files:

hexima-win_amd64.zip 31 MB
Version 1.0.3
hexima-macosx_10_6_x86_64.zip 30 MB
Version 1.0.3
hexima-1.0.3_manylinux1_x86_64.tar.gz 29 MB
Version 1.0.3
hexima-source.zip 22 MB
Version 1.0.3

Development log

Comments

Log in with itch.io to leave a comment.

(1 edit)

Thanks for this game.
Are you still planning updates (maybe just on the UI/Menù mechanics) and/or levels expansion?.

Thanks for your time and your work.

Hi, thanks for checking out our game! I might do an update if I find have time. I have a couple of cosmetic fixes lined up but nothing big yet.

(+1)

Thank you, I will be happy to play it again. Bytheway for now there are only stars over here, so I hope for some new level updates in the future.

Thanks.

Intriguing concept with quite a few challenges. I would have liked the camera to not auto-rotate though. :)

(+1)

Thanks so much for playing our game, and uploading a video of it! It's always rewarding to be able to watch someone play your game.

Your criticism of the camera controls is fair; the reason we chose to reset the camera was that otherwise the control directions would become unintuitive (pressing up would make the die go down if you looked at it from the other side, etc). It was made for a one-week gamedev challenge so if we had more time we would have probably figured out how to make the controls adapt to the camera angle. I may still publish an update if I find the time; perhaps also with an update to the levels.

(+1)

The new update should address the auto-rotation issue.

(-2)

Hey! Really nice game! and the background music is just great, just appeasing, now coming to the gameplay, I've always like the strategic games where you have to use your brain a little! nice work guys! I managed to finish the level one only haha! 

Have you considered participating in our https://thegdwc.com ?  The competition is totally free and with winning prizes! Our mission is to support and reward the Indie game developer community.